Impending Deluge
Impending Deluge is a 3D tower defense game where the battlefield itself is your enemy.
Rain never stops. The water keeps rising across the grid, swallowing the high ground that once forced the ducks to walk your way. Every tile that goes under becomes a new shortcut — and every tower left standing in the water slowly loses durability until it collapses.
Build on the shrinking dry land, and stop the duck convoy before it reaches your base.
FEATURES
- A battlefield that changes under your feet: flooding opens new paths and destroys your defenses in real time
- Three tower types: Arrow (single target with predictive aim), Lightning (chain AOE), Time Bomb (arcing lob with area damage and slow)
- Five duck enemies: normal, swift, armored, flying, and a giant boss duck
- Data-driven waves with escalating HP and mixed enemy groups
- Star ratings, level progression, and quick restart
- 2 maps in this build: Pond and Park
CONTROLS
- Mouse / touch: pick a tower, then click a buildable tile
- Click a built tower to inspect it
NOTES
This is an in-development build. More maps and polish are on the way.
Made with Cocos Creator 3.8.7. Some UI and icon assets from Kenney (kenney.nl).
《暴雨将至》是一款把「洪水」本身当作敌人的 3D 塔防游戏。
雨一直下,棋盘上的水位不断上涨。原本阻挡鸭群的会被淹没,变成新的通路;建在水里的防御塔也会因失去地基而持续掉耐久,直至倒塌。
在不断缩小的干地上布置防御塔,在鸭群抵达终点前守住基地。
特色
- 会消失的防线:水位淹没阻挡格,路径实时重算,塔的耐久持续衰减
- 三种防御塔:弓箭塔(单体 + 提前量瞄准)、闪电塔(范围连锁)、定时炸弹塔(抛物线落点 + 范围缓速)
- 五种鸭子:普通、极速、重甲、飞行、BOSS 巨鸭
- 数据驱动的多波次进攻,血量逐波提升
- 星级评价、关卡进度与快速重开
- 当前版本包含 2 张地图:池塘、公园
操作
- 鼠标 / 触屏:选择防御塔,再点击可建造格子
- 点击已建造的塔查看信息
说明
本作仍在开发中,后续会补充更多地图与表现优化。
使用 Cocos Creator 3.8.7 开发。部分 UI 与图标资源来自 Kenney(kenney.nl)。
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5 |
| Author | LanceLemon |
| Genre | Strategy |
| Tags | 3D, defense, ducks, Low-poly, Singleplayer, Tower Defense, water, wave-defense, webgl |
| AI Disclosure | AI Assisted, Code, Graphics |

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